Warbeasts are powerful mechanical creatures that represent endgame progression in Last Fortress: Underground. Each warbeast features unique visual designs, extensive upgrade paths including stars, remodeling, and surpass nodes, plus an impressive collection of coatings with stat bonuses. With 6 distinct warbeasts ranging from legendary dragons to mythic pandas, this system offers some of the highest stat ceilings in the game!
There are 6 total warbeasts, divided into two quality tiers. Quality 4 warbeasts are easier to access, while Quality 5 warbeasts offer higher caps and premium positioning.
Overview: The Metallic Dragon is typically the first warbeast players acquire. As a Quality 4 unit, it's more accessible and cheaper to fully progress than higher-tier warbeasts. Perfect for learning the system mechanics!
Overview: The second Quality 4 warbeast, the Scarlet Hunter offers similar accessibility to the Metallic Dragon but with a distinct visual theme and stat distribution.
Overview: Entering Quality 5 territory! The Mega Gorilla offers higher stat caps and more premium positioning. Requires more investment but delivers top-tier power.
Overview: The sleek and deadly Lunar Viper combines serpentine agility with devastating combat prowess.
Overview: A majestic aerial predator, the Skyripper Dragon dominates from above with overwhelming firepower.
Overview: Don't let the adorable appearance fool you - this armored panda is a fortress on four legs!
Warbeasts are designed as a very long-term progression system. Fully maxing a single warbeast requires months of dedicated resource farming. Plan your investments wisely!
Each warbeast has a 20-level progression track. Think of this as the foundation - every warbeast must complete this journey first!
Example: Metallic Dragon Level Progression
| Level | Cost (Items) | New Effect | Power Gain |
|---|---|---|---|
| 1 | 100 | +2% Accuracy | +1,000 |
| 5 | 300 | +3% Defense | +1,000 |
| 10 | 750 | +5% HP | +1,000 |
| 15 | 1,200 | +4% Critical | +1,000 |
| 20 | 1,850 | +10% Attack | +1,000 |
💡 Pro Tip: Costs are relatively low for levels 1-10, then spike significantly. Save resources for the final push to level 20!
The Star System is the largest source of power gains in the warbeast system. As you upgrade stars (0 → 30), you unlock Surpass Nodes at specific milestones - major power spikes that dramatically boost combat effectiveness!
Star Progression: Upgrading stars increases base power (0 → 140,000 total)
Surpass Nodes: Automatically unlock at ★6, ★12, ★18, ★24, and ★30 - providing massive stat multipliers!
| Star Range | Material Cost | Power Gained | Surpass Node Unlocks |
|---|---|---|---|
| 0-10 Stars | 65,000 total | 0 → 30,000 | ★6: Node 1 (First major boost) |
| 11-20 Stars | 185,000 total | 30,000 → 80,000 | ★12: Node 2 | ★18: Node 3 |
| 21-30 Stars | 485,000 total | 80,000 → 140,000 | ★24: Node 4 | ★30: Node 5 (Max!) |
Total Cost to Max (★30): 735,000 Star Upgrade Materials (Item #703134)
Not all warbeasts are equal! While costs and power scaling are the same (735K materials, 0 → 140K power), the specific stat bonuses vary by warbeast.
Example at ★6 (Surpass Node 1):
💡 This means: Some warbeasts naturally excel in certain stats. Check in-game to see your specific warbeast's progression!
What You Gain Per Star: Each star level grants specific stat bonuses that stack cumulatively. Below shows Metallic Dragon's progression (other warbeasts follow similar patterns but with different stat values):
| Star Level | New Stats Added | Cost | Special Notes |
|---|---|---|---|
| ★1 | WPN DEF +10% | 1,500 | First stat boost |
| ★2 | Energy +15% | 2,000 | - |
| ★3 | Accuracy +5% | 4,000 | - |
| ★4-5 | WPN DEF +20%, Energy +20% | 4,500 - 7,000 | Stats start stacking! |
| ★6 | Mastery Effect +5% | 10,000 | 🔥 Surpass Node 1 unlocks! |
| ★7-11 | Advanced stats (ATK, HP, DEF) | 10K - 20K each | Major stat increases |
| ★12 | Accuracy +100% (HUGE!) | 20,000 | 🔥 Surpass Node 2 unlocks! |
| ★13-17 | Mixed offensive/defensive | 25K - 35K each | Costs rising fast |
| ★18 | Unique Effect +35% | 35,000 | 🔥 Surpass Node 3 unlocks! |
| ★19-23 | Massive stat multipliers | 40K - 50K each | Each level = major boost |
| ★24 | Specialized stats +80% | 50,000 | 🔥 Surpass Node 4 unlocks! |
| ★25-29 | Max-level stat bonuses | 50K - 70K each | Final push to max |
| ★30 | Mastery +25% (Final) | FREE! | 🔥 Surpass Node 5 unlocks! MAX POWER! |
⚡ Key Insight: Stats are cumulative! At ★30, you have ALL the bonuses from ★1-29 PLUS the ★30 bonus. This is why late-game warbeasts are so powerful!
Want detailed node-by-node stats? Browse our complete database with exact battery costs, cumulative totals, and every stat bonus for all warbeasts!
📊 View detailed node costs, stat bonuses, and complete Surpass ability descriptions!
🎯 View Complete Star Node Guide →Compare all warbeasts, export data to CSV, and plan your upgrade path!
The Remodel system is a long-term endgame grind with 36 stages spanning levels 6-108. Each stage provides cumulative multipliers to your warbeast's stats.
| Stage Range | Level Range | Typical Bonus Per Stage | Total by End |
|---|---|---|---|
| Stages 1-12 | Levels 6-30 | +2% per stage | ~+24% cumulative |
| Stages 13-24 | Levels 36-66 | +3% per stage | ~+60% cumulative |
| Stages 25-36 | Levels 72-108 | +4-5% per stage | ~+120% cumulative |
Completing all 36 stages can take 6-12 months of dedicated resource gathering! This is intentionally designed as the ultimate long-term progression goal. Budget your Dragon Coins wisely!
Looking for detailed Module Stats? Browse our complete database with all module levels, stat values, and upgrade paths!
⚙️ View every module type, compare stats, and plan your optimal loadout!
📊 Browse Module Stats Database →Filter by module type, level, and stat bonuses!
Warbeasts have their own dedicated module system with 6 equipment slots. Unlike APCs (which use a refitting system), warbeast modules are specifically designed for these combat units and cannot be shared with other vehicle types.
6 Module Types: Weapon • Energy • Armor • Power • Command • Core
Module Levels: Level 1 → Level 6 (each level provides stronger stat bonuses)
How to Get: Modules are obtained from warbeast activities and rewards, then fused to higher levels
| Fusion Type | Success Rate | Result |
|---|---|---|
| Standard Fusion | 100% | Two same-level modules → One module +1 level |
| Overclocking Fusion | Variable | Two modules (< Lv. 13) → Result: -6 to +6 levels, or damage |
| Mutation Fusion | Variable | Single module → Up to 8 mutations (upgrade/downgrade/bonus module) |
Module Proficiency (Levels 0-10):
Warbeast coatings provide both visual customization AND stat bonuses, making them essential for maximizing combat effectiveness!
Each coating provides two types of bonuses:
Example: Metallic Dragon | Sandy Coating
| Bonus Type | Stats Granted |
|---|---|
| Owning Attribute | TAC DEF +1% • HP +1% |
| Equipping Attribute | WPN DEF +1% • TAC DEF +1% • HP +1% |